Store

Store is an object that holds the state value. There can be multiple stores.

Store Methods

map(fn: (state: State, lastState?: T) => T)

Creates a derived store. It will call a provided function with the state, when the original store updates, and will use the result to update the derived store

Formulae

const $second = $first.map(fn)
  • When $first store is updated, call fn with new state and previous state
  • Next update $second store with result of fn() call and trigger all subscribers

Arguments

  1. fn (Function): Function that receives state and lastState? and returns a new state for the derived store

If the function returns an old state or if it returns undefined, the new store will not be updated.

Should be pure

Returns

Store: New store

Example

import {createEvent, createStore} from 'effector'
const changed = createEvent()
const title = createStore('').on(changed, (_, newTitle) => newTitle)
const length = title.map(title => title.length)
length.watch(length => {
console.log('new length', length)
})
// => new length 0
changed('hello')
// => new length 5
changed('world')
// no reaction
changed('hello world')
// => new length 11

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on(trigger, handler)

Updates state when trigger is triggered by using handler. For each trigger, last installed handler will override previous handlers (useful for dynamic behavior).

Formulae

$store.on(trigger, handler)
  • When trigger is triggered, call handler with payload of the trigger and data of $store
  • Next update $store with result of handler() call and trigger all subscribers

Arguments

  1. trigger Event, Effect or Store
  2. handler (Function): Reducer function that receives state and params and returns a new state, should be pure. A store cannot hold an undefined value. If a reducer function returns undefined, the store will not be updated.
    • state: Current state of store
    • params: Parameters passed to event call

Returns

Store: Current store

Example

import {createEvent, createStore} from 'effector'
const store = createStore(0)
const changed = createEvent()
store.on(changed, (state, params) => state + params)
store.watch(value => {
console.log('updated', value)
})
// => updated 0
changed(2)
// => updated 2
changed(2)
// => updated 4

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Unsubscribe example

import {createEvent, createStore} from 'effector'
const store = createStore(0)
const changedA = createEvent()
const changedB = createEvent()
// If you want to unsubscribe from all triggers simultaneously, better to manually merge
const changed = merge([changedA, changedB])
store.on(changed, (state, params) => state + params)
store.off(changed)

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on(triggers[], handler)

Updates state when any from triggers is triggered by using handler.

Formulae

$store.on([triggerA, triggerB, ...], handler)
  • When triggerA or triggerB is triggered, call handler with payload of the triggerA or triggerB and data of $store
  • Next update $store with result of handler() call and trigger all subscribers
  • Any count of triggers can be passed to triggers

Arguments

  1. triggers array of Event, Effect or Store
  2. handler (Function): Reducer function that receives state and params and returns a new state, should be pure. A store cannot hold an undefined value. If a reducer function returns undefined, the store will not be updated.
    • state: Current state of store
    • payload: Value passed to event/effect call, or source if it passed as trigger

Returns

Store: Current store

Example

import {createEvent, createStore} from 'effector'
const store = createStore(0)
const changedA = createEvent()
const changedB = createEvent()
store.on([changedA, changedB], (state, params) => state + params)
store.watch(value => {
console.log('updated', value)
})
changedA(2)
// => updated 2
changedB(2)
// => updated 4
// You can unsubscribe from any trigger
store.off(changedA)

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watch(watcher)

Call watcher function each time when store is updated.
If trigger not passed, run watcher on each event that linked to the store.

Formulae

const unwatch = $store.watch(watcher)
  • On initialize and each $store update, call watcher with the new state of $store
  • When unwatch is called, stop calling watcher

Arguments

  1. watcher (Watcher): Watcher function that receives current store state as the first argument

Returns

Subscription: Unsubscribe function

Example

const add = createEvent()
const store = createStore(0).on(add, (state, payload) => state + payload)
store.watch(value => console.log(`current value: ${value}`))
// => current value: 0
add(4)
// => current value: 4
add(3)
// => current value: 7

watch(trigger, watcher)

Run watcher only when trigger event triggered.

Formulae

const unwatch = $store.watch(trigger, watcher)
  • On each $store update with passed trigger, call watcher with the new state of $store and payload from trigger
  • When unwatch is called, stop calling watcher

Arguments

  1. trigger Event, Effect or Store: Trigger, which leads to call of watcher
  2. watcher (Function): Function that receives current store state as the first argument and payload of trigger as the second argument.

Returns

Subscription: Unsubscribe function

Example 1

.watch trigger watcher when foo is executed, because foo is explicitly passed to watch.
First argument of watcher is a state value, second is an event value.

import {createEvent, createStore} from 'effector'
const foo = createEvent()
const bar = createEvent()
const store = createStore(0)
store.watch(foo, (storeValue, eventValue) => {
console.log(`triggered ${storeValue}, ${eventValue}`)
})
foo(1)
// => triggered 0, 1
bar(2)
foo(3)
// => triggered 0, 3

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Example 2

Here .on(bar, ...) changes the state between foo executions. But .watch reacts only to foo event

import {createEvent, createStore} from 'effector'
const foo = createEvent()
const bar = createEvent()
const store = createStore(0).on(bar, (state, value) => value)
store.watch(foo, value => {
console.log(`triggered ${value}`)
})
foo(1)
// => triggered 0
bar(2)
foo(3)
// => triggered 2

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Example 3

Here watch reacts only to incr and decr events, because it is explicitly used in .on calls. But doesn't react to any other event.

import {createEvent, createStore} from 'effector'
const incr = createEvent()
const decr = createEvent()
const another = createEvent()
const store = createStore(0)
.on(incr, (state, value) => state + value)
.on(decr, (state, value) => state - value)
store.watch(value => console.log(`triggered ${value}`))
another(100)
incr(1) // 0 + 1 = 1
incr(2) // 1 + 2 = 3
decr(3) // 3 - 3 = 0
another(200)

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Example with Effect

Effect is an Event with 2 additional events: fail and done.
You can subscribe to fail and done events of the effect.

import {createEffect, createStore} from 'effector'
const effectFx = createEffect().use(
value => new Promise(res => setTimeout(res, 200, value)),
)
const store = createStore('initial')
store.watch(effectFx, (state, params) => console.log(`executed with ${params}`))
store.watch(effectFx.done, (state, {params, result}) =>
console.log(`executed with ${params}, resolved with ${result}`),
)
store.watch(effectFx.fail, (state, {params, result}) =>
console.log(`rejected with ${params}, resolved with ${result}`),
)
effectFx(100)

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Example with another Store

One store can subscribe to updates of another store.

import {createEvent, createStore} from 'effector'
const change = createEvent()
const first = createStore(0).on(change, (state, value) => state + value)
const second = createStore(100)
second.watch(first, (secondState, firstState) =>
console.log(secondState * firstState),
)
// Change first store and trigger watch in second
change(20)

Output

> 0
> 2000

Try it

Example with watcher

import {createEvent, createStore} from 'effector'
const foo = createEvent()
const store = createStore(0)
store.watch(foo, (storeValue, eventValue) => {
console.log(`store: ${storeValue}, event: ${eventValue}`)
})
foo(1)

Output

> store: 0, event: 1

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reset(...triggers)

Resets store state to the default value.

A state is reset when Event or Effect is called or another Store is changed.

Formulae

$store.reset(...triggers)
  • When any unit from triggers list is triggered, update $store with its default state, from createStore(defaultState)

Arguments

  1. triggers ((Event | Effect | Store)[]): any number of Events, Effects or Stores

Returns

Store: Current store

Example

import {createEvent, createStore} from 'effector'
const store = createStore(0)
const increment = createEvent()
const reset = createEvent()
store.on(increment, state => state + 1).reset(reset)
store.watch(state => console.log('changed', state))
// changed 0
// watch method calls its function immediately
increment() // changed 1
increment() // changed 2
reset() // changed 0

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reset(triggersArray)

Resets store state to the default value. An overload for arrays of units, which make reset consistent with merge and store.on(triggers[], fn)

A state is reset when Event or Effect is called or another Store is changed.

Formulae

$store.reset([triggerA, triggerB, ...])
  • When any unit from triggersArray list is triggered, update $store with its default state, from createStore(defaultState)

Arguments

  1. triggersArray ((Event | Effect | Store)[]): any number of Events, Effects or Stores

Returns

Store: Current store

Example

import {createEvent, createStore} from 'effector'
const store = createStore(0)
const increment = createEvent()
const reset = createEvent()
store.on(increment, state => state + 1).reset([reset])
store.watch(state => console.log('changed', state))
// changed 0
// watch method calls its function immediately
increment() // changed 1
increment() // changed 2
reset() // changed 0

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off(trigger)

$store.off(trigger)
  • Removes handler for given trigger, which was installed via \$store.on or \$store.reset
  • If there was no handler for that trigger, this method will do nothing

Arguments

  1. trigger: Event, Effect or Store

Returns

Store: Current store


getState()

Returns current state of store

Returns

(State): Current state of the store

Example

import {createEvent, createStore} from 'effector'
const store = createStore(0)
const updated = createEvent()
store.on(updated, (state, value) => state + value)
updated(2)
updated(3)
store.watch(console.log) // => 5

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thru(fn)

Call function with the given store and return result as it is.

Formulae

const result = $store.thru(fn)
  • Call fn with $store as argument
  • Return result of the fn() call

Arguments

  1. fn (Function): Function that receives Store and returns some value

Returns

(any): Value, returned by fn

Example

import {createStore} from 'effector'
const enhance = fn => store => store.map(fn)
const store = createStore(1)
console.log(store.thru(() => 'plain value'))
// => plain value
const newStore = store.thru(enhance(x => x + 1)).thru(enhance(x => x * 10))
console.log(newStore)
// => Store
newStore.watch(state => {
console.log(`newStore: ${state}`)
})
// => newStore: 20

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Store Properties

updates

Formulae

$store.updates
  • When $store is changed trigger updates event with the new state

Returns

Event: Event that represents updates of the given store.

Use case: watchers, which will not trigger immediately after creation (unlike store.watch)

import {createStore, is} from 'effector'
const clicksAmount = createStore(0)
is.event(clicksAmount.updates) // => true
clicksAmount.watch(amount => {
console.log('will be triggered with current state, immediately, sync', amount)
})
clicksAmount.updates.watch(amount => {
console.log('will not be triggered unless store value is changed', amount)
})

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shortName

Returns

(string): ID or short name of the store


defaultState

Returns

(State): Default state of the store

Example

const $store = createStore('DEFAULT')
console.log($store.defaultState === 'DEFAULT')
// => true
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